AI Insights · Timothy · April 2022
Top 5 Historical Games on Unified Platform in Italy - Q1 2022
Explore the performance of the top 5 historical games in Italy during Q1 2022, with insights on downloads, revenue, and active users from Sensor Tower.
In Q1 2022, the top 5 historical games in Italy showcased varied performance metrics across downloads, revenue, and active users. Here's a closer look at how these games fared on a unified platform.
1945 - Airplane shooting game by ONESOFT GLOBAL PTE. LTD. saw a notable fluctuation in weekly revenue, starting at approximately $13.7K at the end of December and experiencing a gradual decline before stabilizing around $8.3K towards the end of March. Weekly downloads remained relatively stable, peaking at 31.7K and ending the quarter at 24.2K. The game maintained a consistent number of weekly active users, starting at 137.2K and ending the quarter with 131.8K.
Royal Match from Dream Games showed strong weekly revenue, beginning at $78.3K and experiencing slight fluctuations to end at $73.3K. Downloads peaked early in January at 33.8K but gradually declined to 14.1K by the end of March. Active users followed a similar trend, peaking at 207.4K and then slightly decreasing to 166.4K by the end of the quarter.
Rise of Kingdoms by Lilith Games experienced significant weekly revenue, peaking at $113.4K at the end of January before stabilizing around $82.6K by the end of March. Downloads showed a downward trend, starting at 31.4K and dropping to 8.4K. Active users fluctuated, peaking at 152.5K at the end of January and decreasing to 101.6K by the end of the quarter.
Supremacy 1914 from Bytro Labs GmbH saw a varied performance in weekly revenue, starting at $12.4K, peaking at $21.4K at the end of March. Downloads peaked in late February with 22.2K and ended the quarter at 13.9K. Active users showed growth, starting at 33.2K and reaching 45.6K by the end of March.
Time Princess: Pearl Girl by IGG.COM had a notable increase in weekly revenue, starting from $89 in early February and peaking at $4.2K by the end of March. Downloads saw a significant rise, starting from 415 in late February and reaching a peak of 38.3K in early March. Active users also increased, from 264 in late February to 25.9K by the end of March.
For more detailed insights on these trends, visit Sensor Tower.